AI Insights · Timothy · January 2022
Top 5 Toddlers Games on Android in Australia Q4 2021
Explore the performance trends of top toddler games on Android in Australia during Q4 2021, including downloads, revenue, and active users.
During the fourth quarter of 2021, the top toddler games on the Android platform in Australia showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at the key metrics for each of these popular games.
PK XD: Fun, friends & games from Afterverse Games saw its weekly revenue peak at nearly $2.9K in late December, while earlier weeks fluctuated between $1K and $2.7K. Downloads also experienced a significant rise towards the end of the quarter, reaching around 3.8K by the last week of December. Active users showed a similar upward trend, increasing from 26.6K at the start of the quarter to approximately 24.2K by the end.
TutoTOONS' Floof - My Pet House had a more modest performance. Weekly revenue remained relatively low, with a peak of $115 in mid-October. Downloads saw a declining trend from around 4.3K at the start of the quarter to approximately 1.5K by the end. Active users also decreased slightly, from 4.8K in late September to around 4.3K by the end of December.
My Talking Tom 2 by Outfit7 Limited experienced steady weekly downloads hovering around 2K, with a slight increase to nearly 2.7K in the last week of December. Revenue peaked at $792 in late September but generally trailed off to around $361 by the end of the quarter. Active users remained relatively stable, staying around the 90K to 98K range throughout the quarter.
PAW Patrol Rescue World from Budge Studios had a consistent performance with weekly revenue fluctuating between $525 and $1.1K. Downloads varied, peaking at approximately 2.8K in late December. Active users displayed a stable trend, starting at 9.5K and closing the quarter at around 9.8K.
Finally, YOYO Doll Anime Dress Up Game by YoYo Dress Up Games showed an upward trend in downloads, starting from 1.5K in late September and reaching about 2.3K by December. Active users also increased, peaking at around 7.7K in the last week of December. Revenue for this app remained negligible throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.